|Posted By: Eric B. (2003-03-28 10:47:53) |
How is it that if a unit can only "see" a SBomber is if it has radar but yet tanks and marines keep shooting down my SBombers? The Chart shows them as not having radar, so they shouldn't be able to see them to hit them correct?
If this isn't the case then I think we need some kind of Tank Buster unit. The tanks seem very strong to me compared to how long they take to create. They can kill many units in a single shot and take huge amounts of damage. You get 5 or six tanks together and they can really do serious damage. Bombers do nice damage to tanks, but the tanks will take it out 90% of the time. I thought the SBomber was a good option, but they keeping getting shot down by the tanks.
What am I missing here anyone?
|Posted By: Tully (2003-03-28 12:15:45) |
Any unit that has stealth loses its stealth for one turn when it attacks. So the stealth bomber will get the first shot but then the tanks can shoot back.
|Posted By: Compusmurf (2003-03-29 15:40:36) |
Yeah, someone make an A10! Have great range, fairly slow, VERY armored and have 90% chance of taking out a tank on first shot. Maybe 2 attack capable.
Also, only capable of taking out tank, missle launcher, ground vehicles and troops. No air-to-air. :)
|Posted By: Tully (2003-03-29 18:47:15) |
That is pretty easy to build. Go to the download page and get the unit maker program. The hardest part will be drawing the little image.
|Posted By: Compusmurf (2003-03-30 15:59:16) |
I'm making an A10. Here's a preliminary. Am working on even better for it.
|Posted By: Compusmurf (2003-03-30 18:17:33) |
Here's the V1.2 with all the Fixes for the A10!!!
|Posted By: Compusmurf (2003-03-30 20:49:31) |
New version of A10 coming soon. Found another "bug" in it that makes it a "land only" unit. Am fixing. :)