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Subject - Latest version - scrolling issue
Pages: [1] Messages 1 - 8 of 8
Posted By: Anonymous (2005-01-21 00:28:57)

Tully-
In this latest version (since you had to reset user codes), PW on the PC has developed an annoying scrolling problem...let me see if I can describe it:

1. click on a unit and drag
2. drag to the edge of the screen so that you can scroll to a different section of the map
3. [now here's the annoying part] If you drag to far, the pointer dot actually moves over to the other side of the map altogether, and now you are scrolling in the opposite direction

Did I describe that adequately? I'm surprised nobody else has brought it up...

Also...a suggestion...what about the ability to retool a city...ie after a certain amount of non-production time, you could turn a basic city into an airbase city...

Keep up the good work.

-Erik
Posted By: Tully (2005-01-21 07:30:53)

what resolution are you running at?
Posted By: es (2005-01-21 08:14:46)

It happens at both the 640x480 and the 800x600. I haven't tried any other resolutions.

-Erik
Posted By: EvilOne (2005-01-21 08:48:33)

Yeah that is cool! I am running 1024x768... But yeah, if you keep dragging the pointer over in a certain direction, the game scrolls the opposite direction.
Posted By: Tully (2005-01-21 09:13:25)

I just never noticed this. Its easy to fix. I am working on a patch release for another person, I will get fix in it for this as well.
Posted By: Tully (2005-01-22 12:54:16)

There is a new version here http://www.metalshard.com/files/pw1602.exe that should fix this issue.

Let me know what the performance is like of this version. I made some changes to the way the javascript engine works and it might have slowed things down, but I am hoping that is offset by other performance gains increases.
Posted By: es (2005-01-29 17:35:13)

This solved the scrolling problem. Thanks Tully. Performance wise...seems the same except for saving/opening files feels like it takes longer.
Posted By: Tully (2005-01-29 17:48:24)

I have another set of tweaks almost ready to go that should get the save load speed back up to where it was.
Pages: [1] Messages 1 - 8 of 8




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