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Subject - "I do not like new version of Pocket War..." - pro and contra of city types
Pages: [1] Messages 1 - 3 of 3
Posted By: Anonymous (2005-06-18 13:29:45)

Pro:
- there is to many units to put them in all the cities
- allowing to produce all units in every city makes game boring
Contra:
- it is quite stupid that you can not produce antitank boys or javelin in every city
- it is quite strange that Military Police is standard fighting unit - well, MPs are for it, they are for keeping city safe and keeping spy and saboteurs out of it
- it is stupid you can not produce Humvee or other fast ground transporting units in normal cities.
- it is extremely stupid that you can not refuel your AH-64 in normal cities or airfields. I could understand rearming - but refuelling???

IMHO contras wins.
That is why I am still playing the elder version of game.

Bogusk
Posted By: Tully (2005-06-19 10:21:30)

All of these things are pretty easy to change with mods.

To add the javelins to every city open each city file city.js, factory.js, shipyard.js, and airport.js in wordpad or notepad (or any other text editor.) To add the javelin to all cities copy this line registerUnitType( "FGM148 Javelin", false, 90, "-takecities-killground" ); from the factory.js file to the same spot in the city.js, shipyard.js and airport.js. Copy this line removeUnitType( "FGM148 Javelin" ); from the factory.js to the other files as well. Make sure each line is in the same section in the other files that it is in the factory.js file. (ie registerUnitType should be in the startScript and removeUnitType should be in the stopScript) the last thing you would need to do is copy the case "FGM148 Javelin" section from the createUnit part of the factory to the other scripts. (make sure you copy the { to } part as well)

Once you do that the javelin will show up in all cities after you start new games. You can do the same thing with the antitank guys.

If you look a the MPs they are pretty wretched fighters the one thing they are really good at is taking cities which was supposed to represent their ability to do crowd control. In the same way that you moved the javelin, you can also remove the MP sections from the scripts and thus remove the MP from the game.

You can copy the humvee over to the city.js file to allow it to be produced in normal cities.

This last part is a shortcoming. Basically if the city can't build a unit it can't service the unit.



Posted By: Anonymous (2005-06-19 14:13:39)

Thanks, Tully. I really like atmosphere of your game.
Thanks for a lot of entertainment, anyway.
Pages: [1] Messages 1 - 3 of 3




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