Posted By: Anonymous (2005-11-29 12:58:49)
After playing everything from quick skirmishes to loooog and protracted battles, it seems that one should get bonus points for dispatching the enemy quickly and efficiently. For example, a win achieved through lower numbers of combative units produced, quick strike, or strategic effort (like lower quality units defeating a technically superior force), should be of a higher value than simply outnumbering your opponent and detroying large numbers of enemy units over time. Thoughts on that?
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