|Posted By: Tully (2003-04-03 08:36:38) |
There are going to be two more versions of Pocket War 0.99 and 1.0. This does not include patch releases for 0.97 to fix bugs.
Here is what is planned for 0.99:
* Brightness adjustment to so you can make things brighter on IPAQs
* Changed to multiplayer to allow all players to go at the same time then see the results
* Timed turns for multiplayer
* Auto mod updates to make sure everyone's mods match in multiplayer games
* Change the orange team from orange to some other more distinct color
* Updated end of game screens
Here is what is planned for 1.0:
* Map editor
* Getting started tutorial
* Campains (story lines)
* Better documentation and in game help screens
* Improvements to the AIs
* Other small changes
If there are any other major changes you want to see post them here. Also, let me know if you would be willing to drop something from the list above to have your suggestion added.
|Posted By: EvilOne (2003-04-03 09:02:46) |
How about a zoom out feature to try and fit a little more space on the PDA? Of course a zoom back to normal size would then be needed too. Doesn't matter to me if this makes it to a 1.0 release or not.
|Posted By: Tully (2003-04-03 09:05:48) |
I also left our alliances. I am going to try and put alliances into 0.99.
|Posted By: Borg (2003-04-03 09:28:49) |
The ability for use to create campains and upload them for people to try.
I am willing to remove the game help screens.
|Posted By: Tully (2003-04-03 09:30:57) |
Campains are already on the 1.0 list.
The help screens, documents, and tutorial can't be taken out. They are needed to help newbies.
|Posted By: Guy (2003-04-04 04:40:27) |
Please explain 'alliances'.
|Posted By: Guy (2003-04-04 04:45:17) |
Some asked earlier for engeneers be able to build bridges between islands. I don't remember what Tully thought about that but I found it to be a good idea.
|Posted By: Borg (2003-04-04 05:34:27) |
alliances mean thet your army and the army of some one you created am alliance with will not attach each other. You must break the alliance before they can attack each other.