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Posted By: Anonymous (2003-04-18 12:54:52)
These ideas are probably beyond your scope, but are fun to think about:
1) Translucent overlay window with the build status of each city and engineer.
2) Thought bubbles that show what each item is thinking. (I need repairs, heading home.) (I'm scouting for enemies.)
3) Strategy thought bubbles from the computer. (I see the enemy but I'm not ready to attack. Better build some tanks.)
4) Start with random pre-built armies. 10 tanks vs 50 marines - who wins? Ships vs planes.
5) Item constraints - flying marrines only, naval ships only.
6) Load a saved game and finish it in screensaver mode. Play the same game 100 times to see if the outcome is always the same.
--dylan (http://www.DylanGreene.com)
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Posted By: Anonymous (2003-04-18 14:26:14)
7) Look for other computers on the local network running the same screensaver and automatically challenge them. See who has the smartest computer!
--dylan (http://www.DylanGreene.com)
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Posted By: Anonymous (2003-04-18 14:28:59)
8) Plugable AI - let us design our own AI. Let us choose what's more important (exploring vs stockpiling), what weapons we prefer to use, and what to do in a list of situations. First we'll test our AI vs the computer and eventually against each other's AI's. The custom AI's we build must be stored in a format that only the software can read so that we can't figure out the weaknesses just by looking at the file.
--dylan (http://www.DylanGreene.com)
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Posted By: Tully (2003-04-18 14:31:19)
7) is a pretty cool idea.
8) is doable but only through javascript at the momeny. You can code your own AI and drop it into pocket war or the screen saver.
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